Year: 2018
Censorship: No
Developer/Publisher: Venus Noire JC
Platform: Windows
Version: v1.7.13
Language: English
System requirements:
CPU: Pentium 4 2.0 GHz
RAM: 4 GB
VRAM: 1 GB
HDD: 150 MB
Description
Jessika’s Curse is a hand-painted RPG experience currently in development. It will feature deep turn-based combat, erotic Battle-Lust animations and good dose of geeky humor.
Changelog
v1.4.3
-N/A
v1.4.1
- Lust moves soft lock
- sex scenes fixes
- Gallery fixes
- venkmar character page fixes
- world map nodes hidden
- SEX SPRITE SKIP BUTTON UNRESPONSIVE
- TAUNT ENHANCEMENT
- ADD POISON VFX ON BAD CUROS ROLL
- VEXING SHADOWS VFX
- SACRIFICE SKILL SOFT LOCK
- JESSIKA AMALIA SEXSPRITE
- TAUNT APPEARS ON other PLAYER UNITS
- REMOVE INTRO
- ANIMATION GALLERY ISSUE
- BROTHEL AND CHURCH ISSUE
- BROTHEL GOLD ISSUE
- BROTHEL AND CHURCH FADE ISSUE
- INVENTORY ALIGNMENT ISSUE
- FINNS QUEST FLAVOUR TEXT UPDATE
- IMPLEMENT GALLERY THUMBS
- sex locks per node
- Curos Softlock
- Player going off the bounding box
- Black Screen when moving around areas
- MISSING 2nd BAD END ILLUSTRATION
- RANDOM CUROS ON EMPTY ROOMS
- Enemies Respawning on Rooms
- MAP ICONS NOT DISAPPEARING on HUD
- VERTICAL ROUTES AREN'T ALIGNED PROPERLY
- SEXSPRITE STILLS APPEARING IN EXPLORATION
- NODE 3 INACCESSIBLE
- bandit corpse visual
- quest visual
- gallery locks
- poison in combat death
- doubled enemy attacks
- another character page bug fix
- shadows on exploration
- skip overlap
- kink notification
v1.3.24b
- Jessika improvements (skills and animations)
- Mouse improvements (skills and animations)
- Amalia Implementation
- Melaina Implementation
- Bandit and wolf implementation
- Goblin and Myconid improvements
- 2 new nodes added
- Level up implementation
- Skill level up implementation
- Kinks implementation
- Tutorial improvements
- Tool tips added
- Various bug fixes and optimisations
- Test environment for combat and sex sprites
COMBAT IMPROVEMENT
- dash in, jump out
- animations and zooms
- additional effects per skill
- turn orders
- keyboard controls
QUEST IMPLEMENTATION
- quest progression
- node locking
- additional scenes
VENKMAR IMPROVEMENTS
- Animations
- under the hood optimizations
- World map
- Quest/PUB UI
- Brothel UI
- Idle cursors
- Blacksmith effects
CURIOS
- Corpse
- Mushroom
- Campsite
- Dead treetrunk
EQUIPMENT
- Implementation
- Equipment upgrade implementation
ART:
- Melaina battle sprite
- Meliana sfx and animations
- Amalia battle sprite
- Amalia sfx and animations
- Wolf battle sprite
- Wolf animations
- Bandit battle sprite
- Bandit animations
SEX SPRITES
- Amalia X Jessika
- Amalia X Mouse
- Amalia X Melaina
- Melaina X Jessika
- Melaina X Amalia
- Melaina X Mouse
- Jessika X Amalia
- Jessika X Melaina
- Mouse X Amalia
- Mouse X Melaina
- Amalia solo
- Melaina solo
- Amalia X Myconid
- Melaina X Myconid
- Amalia X Goblin
- Melaina X Goblin
-Jessika X Bandit
- Melaina X Bandit
- Amalia X Bandit
- Melaina X Bandit
- Amalia X Jessika grope
- Amalia X Mouse grope
- Amalia X Melaina grope
- Melaina X Jessika grope
- Melaina X Mouse grope
- Melaina X Amalia grope
- Jessika X Amalia grope
- Jessika X Melaina grope
- Mouse X Amalia grope
- Mouse X Melaina grope
- Melaina Lust Break
- Amalia Lust Break
- 2 Defeat Illustrations (Node 1 and 2 Goblin orgy, Node 3: Bandit Orgy)
- Overworld Map: Wyldwoods Venkmar
NPC ART
- Finn Sprite
- Madame Ava Sprite
- 4 new accessories
- New Brothel UI
- Quest UI
Public Demo:
You’ll be able to control our first two party characters, Jessika and Mouse, explore the town of Venkmar where you’ll meet Alf, Bekarah, and Sister Mercy, as well as visit the first area, the Wyldwoods, and face off against goblins and myconids.
Demo 5:
- Curios implementation (all loot converted to gold)
- chances of loot added
- open pop-up title and description on open currency display
- loot (gold, loot (as big gold coin), equipment(as gems), trap (nothing))
- Victory Screen implementation
- loot display
- total gold (from loots)
- Battle numbers added (Regular Damage, Critical Damage, Lust Damage, HP Recover)
- Status effects display
- Large map added during exploration (click mini-map to toggle)
- mini map reskinned
- added full screen mode
- Made the map draggable (hold left click then drag)
Fixes
- reverse spawn of curios and enemies (for right to left)
- spamming skip button
- blacksmith dialogue hot fix (delayed dialogue)
Known issues
- Sometimes Goblin x Mouse animation causes game to break
Demo 3
- Church UI - Gallery UI - Alf quest complete - Alf quest turn in - new Combat UI - new hp bars - new turn order - targeting on click - lust break fixes - clicking on turn order enemies will target the enemy - hover enemy details - target arrow always on, during player turn - Combat will not spawn on edges - Various bug fixes and optimizations Updated Venkmar Demo (fighting still buggy as hell, but the town is progressing nicely and the voice acting is pretty good and fits the characters)
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