Menu bug => sometime with Yehran you can't see all your option.
Allegeance bug with yehran due to missing territory
The saveshitgame system who don't recognize it's own variable, this one is particullary tricky.
And other of course.
Here are some list of bugfix (non exhaustive):
Increase gold and stat taverne per work (15-30%) => more gold more xp
Solve combat probleme (using rest button bug)
Solve Autumn career choice (did not what she tell)
Solve some Yerhan bug (allegeance etc..)
A lot of bugfix
adding some tuto
some new scene with ezmella (hidden)
- Reworked Adie, new design !
- Superior godelin unlocked : You can now train the famous legionnary godelin.
- Bugfix for the overpowered Etienne (at the beginning)
- Bugfix about caravan and convoy.
- A lot of work on battle (like the stamina is now not a buff but a bar, more comprehensible)
-> Tired : If the bar is yellow, you have 70% of your stat
-> Exhausted : if the bar is red, you have 45% of your stat and take way more damage.
The hand button : you pass your turn for eco stamina but you're still able to dodge.
The ugly face : you calm down for retrieve some stamina but you can't dodge.
- bug fix about the stamina recovery.
- bug fix v2 about godelin who didn't show up for battle.
- Keln's pic region is now fully operationnal.
- Adding the New game + (alpha) : Enough with the broken old save, with this you can start where you were stop in the previous game. Use it, and stop reporting bug wich are not because you use an old save ! I attempt to your feedback on it, we will update it and add new feature on it each version.
- Yehran can now train your godelin : From godelin to veteran godelin.
partial training : 5% of the total godelin type will be upgraded.
full training : 15% of the total godelin type will be upgraded.
(only the godelin who are in the tower)
- Nexts steps on the main quest unlocked.
You can now buy some advanced management tools of your town => Purge, closed immigration, rich tax, help poor system. Each of them will help you a lot if you use this in an appropriate way.
- Adding Fen in the gallery
- Adding 3 new CG with Fen in the game and in the gallery (You can find them during the attack of the thieve basement.)
- New interface (self made art) : the conquest map ! Actually one territory is available, the City of Jaka. But it will be rough game.
- You can now summon your people in your chamber (Autumn, Camilla, Ezmella) for conquest mod only for the moment.
- Adding new soldiers skin. Milicia and regular soldier of Andor (you can find them in the city of Jaka).
- During the scout mission in the forest (for finding caravan) godelin can now upgrade to Adept. And Adept(only) can become scoot during these 'promenade'.
- Adding 5 existant Ezmella CG in the gallery
- Bug correction about your incomes in the town.
- Bug correction about godelin wich directly upgrade in veteran godelin after caravan attack. (He upgrade now as an Adept).
-Now all the godelin doing well in patrol and caravan raid !
- Caravan's have now an alert level.
=> If you raid too much, the merchants will raise the number of guard on each caravan's (The alert lvl rise up only with victory)
each night the alert level decrease slowly
- A lot of bug are now corrected.
- 11 new pictures added on the gallery
- Quest are now showed again
- After each fight, your godelin have now the probability :
50% to pass from godelin to godelin adept
25% to pass from godelin adept to godelin warrior
10% to pass from godelin warrior from godelin veteran
No more picture bug in teamfight for godelins
Adding the negotiation process with Ezmella (main quest)
No more multiplication of godelin after each fight (end of recreation)
The tower screen is now split
One screen for Raids.
A lot of bug erased
Major Critical save bug erased.
- correction of reputation / quest / savegame issue.
I publish today the patch for 0.3.14b, and I make the decision to make it public before publish a new version to my beloved patreon, why ?
Because 0.3.13 destroy savegame, and this is not a good idea to let that monster live no longer, I have to kill it now (As her creator, it's really rough to me but, it's life).
But be brave, after the storm, the sun always come.
0.3.15 is now in progress and will be processed soon to my patreon.
Thanks again for you're support, love ya.
=> Basically, I had a lot of feedback that the game was really too grindy, with Drak, we tried to reduce that without changing the pace of the game completely. So for those who start the new game, say me what you think about it.
And you know what ? A patchnote for the 3.13 !!!! (Such pro!)
- Changing the random issue (more favorable to the player) in the magie-serre
- In final form, the rubi-plant always loot a big ruby
-The stats of the player have now an xp bar, less random improve of the stat in the tavern
- Specific training with Yehran unlocked
- adding loot chance s698 : done, in convoy of free city - complete Autumn path "Azael name choice"
- finally change location sleep => brothel => chambre
- Light Advancement of Autumn path (new suits)
- Savegame more compatible => resolving issue with the body
- Correcting the quit button on the alchemy
- Godelin adviser for caravan on the throne
- more gold with the bartender
Translate correction on load.
other little bug (Autumn) corrected
A lot of correction
- Interface translation
- Vlad quest
- Language box
- Battle rework
- Changing emplacement menu button
- New ico buff in battle
- End intro screen added
- Village hover
- New gallery system
- A lot of bugfix
- New Camilla
- New Feeva
- Yehran no longer bug in english
- Complete new intro
- Rework intro (faster)
- Warning savegame added
A lot of bugfix on english version